
TVPaint Animation
The digital solution for your professional 2D animation projects.

Professional markerless motion capture powered by advanced computer vision.

Move AI represents a paradigm shift in performance capture, leveraging proprietary computer vision and machine learning models to extract high-fidelity 3D human motion from standard video. In 2026, Move AI continues to lead the market by eliminating the need for expensive inertial suits or optical marker setups, allowing creators to capture motion using anywhere from a single iPhone to a multi-camera array. The technical architecture focuses on volumetric reconstruction and skeletal pose estimation with sub-millimeter precision in optimal environments. This accessibility enables indie developers, visual effects houses, and digital artists to integrate realistic human movement into pipelines including Unreal Engine, Unity, Blender, and Maya. The system supports multi-person capture, finger tracking, and environmental interaction, significantly reducing the 'uncanny valley' effect in real-time and post-processed animations. As a cloud-native platform, it utilizes GPU-accelerated processing to deliver clean, retargeted FBX or USD files, positioning itself as the primary alternative to legacy hardware-dependent systems like OptiTrack or Vicon for non-studio-scale production.
Move AI represents a paradigm shift in performance capture, leveraging proprietary computer vision and machine learning models to extract high-fidelity 3D human motion from standard video.
Explore all tools that specialize in skeletal tracking. This domain focus ensures Move AI delivers optimized results for this specific requirement.
Uses deep learning to identify 3D joint positions without the need for physical markers or specialized suits.
Synchronized tracking of up to 3 actors simultaneously within a single capture volume.
Streams motion data directly from processed clips or live setups into Unreal Engine 5.
Augmented tracking modules for fine motor detail in hands and basic facial expressions.
AI-driven mapping of captured motion onto standard humanoid rigs (MetaHuman, Mixamo).
Offloads heavy CV computations to high-performance GPU clusters.
Technical solve for floor sliding/gliding using ground contact detection AI.
Select capture mode: Move One (single camera) or Multi-Cam.
Define capture volume and place markers/reference points for spatial calibration.
Record footage ensuring full body visibility and optimal lighting.
Upload raw video files to the Move AI cloud processing engine via web or app.
Initialize calibration sequence to align virtual space with physical environment.
Run the AI processing task to identify skeletal keypoints.
Review processed motion preview in the Move AI dashboard.
Apply automated retargeting to specific character skeletons (e.g., Unreal Mannequin).
Apply post-processing filters for jitter reduction and foot locking.
Export the final motion data in FBX or USD format for 3D software integration.
All Set
Ready to go
Verified feedback from other users.
"Users praise the ease of use and significant cost savings, though some note that lighting conditions drastically affect output quality."
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The digital solution for your professional 2D animation projects.

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