
TVPaint Animation
The digital solution for your professional 2D animation projects.

AI-powered browser-based 3D motion capture and animation platform.

Plask is a sophisticated, browser-based AI motion capture tool that utilizes deep learning-based computer vision to extract 3D skeletal data from standard 2D video. Its technical architecture is designed to eliminate the hardware barrier for high-fidelity character animation, replacing expensive inertial suits and multi-camera optical rigs with a single-camera video input. By 2026, Plask has solidified its position as the industry leader for rapid prototyping in game development and social media content creation. The engine excels in pose estimation, utilizing temporal consistency algorithms to minimize foot sliding and joint jitter. It supports a robust retargeting system that allows users to map extracted motion onto custom 3D avatars (FBX, GLB, VRM) directly within the web interface. This integration of MoCap and retargeting streamlines the traditionally fragmented animation pipeline. Furthermore, Plask’s expansion into multi-person capture and real-time streaming APIs has made it a preferred choice for VTubers and XR developers who require low-latency, suitless performance capture without a significant CAPEX investment. Its cloud-native processing model ensures that high-computational tasks are offloaded from the user's local hardware, enabling professional-grade animation on standard laptop hardware.
Plask is a sophisticated, browser-based AI motion capture tool that utilizes deep learning-based computer vision to extract 3D skeletal data from standard 2D video.
Explore all tools that specialize in skeletal retargeting. This domain focus ensures Plask delivers optimized results for this specific requirement.
Advanced neural network capable of isolating and tracking up to 3 distinct skeletal structures in a single 2D frame.
Algorithmic bone mapping that automatically aligns source motion data to target rig hierarchies.
Post-processing logic that detects contact points with the ground plane to eliminate sliding.
Calculates the global translation and rotation of the character in 3D space relative to the camera.
A Non-Linear Editor within the browser that allows for trimming, merging, and splicing MoCap clips.
Smart reduction of keyframes based on curve tolerance to optimize file size for web/mobile apps.
Utilizes WebGL to provide real-time feedback of AI motion applied to high-poly models.
Sign up and access the Plask browser workspace.
Upload a 2D video file (MP4/MOV) of a person performing a full-body action.
Wait for AI cloud processing to extract skeletal motion data.
Import a custom 3D character model in FBX or GLB format.
Use the 'Smart Retargeting' tool to map video motion to the character bones.
Adjust joint constraints and root motion settings in the timeline.
Apply smoothing filters to reduce any remaining AI artifacts or jitter.
Preview the animation loop in the integrated 3D viewer.
Select export format (FBX for Maya/Blender, GLB for Web).
Download the processed animation file for engine integration.
All Set
Ready to go
Verified feedback from other users.
"Users highly value the ease of use and 'magic' of suitless MoCap, though some note jitter in complex occlusions."
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The digital solution for your professional 2D animation projects.

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